Rune
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Roadmap
Tentative. Roadmap changes with priority and community polling.
Date
Goals
Notes
Q4 2020
Rune conceptualized
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Q1 2021
Rune website launched
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Launch $RUNE - token, farm, and pools
NFT smart contracts: character (NFT) creation
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Q2 2021
Launch runes: EL ELD TIR NEF ITH TAL RAL ORT THUL AMN SOL SHAEL DOL HEL
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Release Rune Swap for trading $RUNE and runes
Character inventory system
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Release Runewords (NFTs), craft weapons and armor for your character
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Guild System setup
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Discord integration (guild verification, evolution stats, etc)
Leaderboard, achievements, and points
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โ€‹Marketplace 1.0 (decentralized NFT exchange)
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Marketing Fundraiser (pets)
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Fluid Farming (stake once, yield multiple rewards)
Focus on gamification. Runewords moved up from Q4. Affiliate system, secondary markets, and other non-product things pushed back.
Q3 2021
Launch runes: IO LUM KO FAL LO ZOD
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Rune Evolution launch (casual free to play, play to earn game)
Affiliate System: Unique distribution for ZOD + VEX (evolution winners + affiliate referrals)
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Rune Lore: lore, world development, and concept art started
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Rune Translations: basic site localization
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Upgrade NFT smart contracts
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Secondary Marketplaces: Rune NFTs on third-parties
Rune Evolution desktop app
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Development of Rune Infinite begins
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Focus on building Rune Infinite (P2E) and growing community. Rune Raid improvements pushed back in favor of other new items.
Q4 2021
Launch runes: LEM VEX PUL UM MAL
Rune Shards ($RXS) audit and launch
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Rune Evolution 1.6: launcher + better sign in
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Rune Evolution 1.7: graphic + UI overhaul
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Rune Infinite previews
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Exclusive Partnerships
Rune Evolution launched on mobile (Android)
Branding improvements
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Rune lore previews
Rune Infinite private beta testing
Focus on Rune Infinite, Rune Shards and polishing Rune Evolution.
2022
Launch runes: IST GUL OHM SUR BER JAH CHAM ETH
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Start development of Rune Sanctuary, the MMORPG
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Reward system overhaul
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Launch $RXS on multiple chains (ETH, Polygon, Fantom)
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Branding overhaul
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Rune lore portal release (replacing wiki+docs)
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Runeword disenchanting ($LEM)
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Runeword upgrading ($LEM + Worldstone shards)
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Rune Infinite beta (PvP game) โš”๏ธ
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Rune Raid 2.0: More mechanics
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Rune Evolution 2.0: Guardian integration + Gear-enabled servers
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Rune Marketplace 2.0: Advanced filters + navigation
Rune Raid 3.0: Chests + Boss Battles + PvP Farms
Rune Infinite early access
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First eSports competition
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Polygon bridge (advanced version)
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Rune Guardians early access (pet game)
Rune Governance voting
Rune Ultimate Tournament
Unique Airdrops: early adopters
Gambling Systems: each game
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Guild NFTs: Player-owned guilds with benefits
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Polygon bridge (basic)
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Rune Launcher: all games in one app
Rune Lending: lend your NFTs
Growth: Polish and grow revenue for Rune Evolution games
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To Be Announced
Focus on Rune Infinite, Rune Evolution gear-enabled servers. Focus on Raid 2.0, polishing Evolution/Infinite, and releasing initial Rune Guardians.
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Focus on polish and growth across all Rune ecosystem. Strategic expansions/improvements.
Future
Launch Rune Sanctuary ๐Ÿš€
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Launch Rune Metaverse ๐Ÿš€
Think Ready Player One on the blockchain
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